It turned into a discussion about the scenario. It was a huge campaign, possibly Eternal Love, or maybe I'm mistaken. I remember it being incredibly cool. And we had to defeat 7 stacks of dragons, totaling 4000. I had Titans, Phoenixes, and White Behemoths (I could have saved the army from the previous scenario). But the losses from the dragon spells when gathering a large army to then carefully resurrect everything were too great, and I didn't mind losing Hydras that much, and I lost fewer than 100 of them (although I could have tried leaving a few dragons, waiting 30 turns for the anti-magic to end, and then using resurrection). The dragons were acting strangely – they would even fly up and not attack (some kind of flaw in the monster tactics). In general, this dragon is a very controversial monster; they're loaded with spells, but they haven't learned how to fight in melee.
Another thing that annoys me in the third game is that the wall doesn't take into account the attacker's defense and the defender's attack. This is still abnormal. And there's a big imbalance towards magic compared to the first and second games. A hero without wisdom and earth magic is not a hero, even with stats of 99.
And Zybr, I invite you to join the discussions about the second game; it's clear that you know your stuff.
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