It turned out to be a pretty good rush overall: on the first week, Centaurs in the Citadel, secondary skill Dungeon; on the second week, also a secondary Dungeon, lots of scouts. I spotted the enemy scout hero with 5 Efreeti nearby, caught up, bought them off with two, and went through an adjacent respawn to the opponent's capital. He attacked me himself. I had 5 Unicorns, 7 Pegasi, 22 Grand Elves, 14 Evil Eyes, 16 Harpy Hags, 56 Centaurs, 42 mana, and Sorcery 4; the opponent had 14 (!) Pit Fiends, about 30 Gog, 2 Efreeti, 8 Demons, about 50 Imps, a few Sprites and Air Elementals (all unupgraded), 20 mana I think and Sorcery 4 as well; attack/defense was roughly equal for both. Thanks to magic and a larger number of shooters, I managed to win, preserving about half the army. The opponent surrendered. Thanks for the game.
It turned out to be a pretty good rush overall: on the first week, Centaurs in the Citadel, secondary skill Dungeon; on the second week, also a secondary Dungeon, lots of scouts. I spotted the enemy scout hero with 5 Efreeti nearby, caught up, bought them off with two, and went through an adjacent respawn to the opponent's capital. He attacked me himself. I had 5 Unicorns, 7 Pegasi, 22 Grand Elves, 14 Evil Eyes, 16 Harpy Hags, 56 Centaurs, 42 mana, and Sorcery 4; the opponent had 14 (!) Pit Fiends, about 30 Gog, 2 Efreeti, 8 Demons, about 50 Imps, a few Sprites and Air Elementals (all unupgraded), 20 mana I think and Sorcery 4 as well; attack/defense was roughly equal for both. Thanks to magic and a larger number of shooters, I managed to win, preserving about half the army. The opponent surrendered. Thanks for the game.