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"Knights of Honor"

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Project. Rules for completing the save game. 1. When completing the save game, you should be guided by the SPIRIT and IDEOLOGY of the tournament, and be honest. 2. It is strictly forbidden to hack the save game, use third-party programs ("hero digger" and similar), or use cheat codes in the final playthrough. 3. The following are prohibited: 3.1. Unfair play; 3.2. Using the s/l method (in particular, "digging up a hero," triggering a weekly/monthly growth bonus, etc.); 3.3. Using diplomacy; 3.4. "Forcing" a result by constantly replaying each game. 4. The following are allowed: 4.1. Scouting the map during the first game day. After that, the heroes must be restarted. 4.2. In case of critical situations related to game bugs (attacking one group, but the battle starts with those nearby, the mouse slips, etc.), it is allowed to load the autosave. But no more than once per game week. 5. The game is played as if you were playing against a live opponent, without constant saves and reloads. 6. In case of violation of the Rules, the player is guaranteed to be excluded from the tournament and face other "joys of life." Regarding the save game: 1. A total of 9 save games are offered, one for each race. 2. The save games are provided in three stages, according to the Regulations. 3. The map size is L. The presence or absence of an underground level and water spaces is at the discretion of the organizers. 4. Computer players act in an alliance. 5. The number of computer players is determined by the tournament organizers, in particular, based on the presence or absence of an underground level, water spaces, mountains, teleporters, etc. At the same time, the total number of computer players must be from 3 to 7.

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