Auto-translated
As far as I've read reports on this template, I gathered that external dwellings of level 6 are commonplace, probably as much as level 7 ones.
In total, there should probably be no less than 3 external dwellings of that level and a few more of levels 1-3.
And having your native secondary skill here is a mega-lucky break.
- Barb (actually enables fitting bears and birds into the tempo)
- Necr (only need to fit vampires, you can even get by without the Citadel)
- Dungeon (portal + Troglodytes)
For the rest, the native secondary skill is no more than a gold mine + 2 external dwellings. Good, but clearly not a mega-lucky break.
A mega-lucky break is having native Center... can't be countered :).