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Inferno tactics.

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Couldn't resist.
Even a hero with strong combat stats finishes a battle with neutrals with losses of imps...
The only effective unit in Inferno. Considering the balance, HP is a bit low (but this is a problem for all Inferno units).
(about Ifrits) LOL!
Their upgrade is expensive and... completely pointless.
(about Gogs) LOL!!!

Moderated: OFF-TOPIC in the message



And this is about Invisibla.
In the Inferno SOD, he's a complete noob.

The Castle has weaknesses, but the Utopians fall on the 2nd day.
60 demons and a rush on the 2nd week can easily take even the maxed-out Utopian stronghold.
invisible (01:11:03 1/05/2009)

This is about Marius with the Town skill (and I'm not even sure he can handle the maximum). Invisibla just read the topics on the forum related to the Town skill.
With 60 demons in the SOD, even for the minimum difficulty, I would think twice, and only if there are good spells and decent parameters. Otherwise, there will be unjustified losses. Which, in reality, doesn't prevent you from gathering another stack of Angels or Vivs, and then attacking the Utopian stronghold with two effective units. I think the average number of demons should be around 80. + preferably with offensive skills. The Utopian rush is a whole problem, because usually low-level creatures are turned into demons. You either have to do without it, or take Ifrits, Elementals, etc.

And betting on Armageddon is a straw to grasp if you've failed in everything else.