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Give me 100 rubles, and I’ll make you a king!

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#20
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What is the difference between the second and third points in the above vote?
In the second, it is implied that the person wouldn't mind using donations themselves. And in the third, it's as if it doesn't concern them.

This is a game; it should be a cohesive experience without external elements interfering, like real money. IMHO.
People like MMORPGs (and other MMO games) because they have well-developed in-game communication and interaction between players. Also, people enjoy having a well-"leveled" and equipped character, as they can show it off to other players.
I don't know; a certain percentage, perhaps.

This proves that in MMORPGs, skill in the game doesn't matter. If you have cool gear, cool skills, and a lot of HP, you are invulnerable.
Skill does matter; if you give a fool a character, even at level 100+, they won't be able to do anything with it.
You level up skills yourself; what does that have to do with it? HP is also determined by skills. And you find the gear yourself.
The skill of assembling a team is very important...
It doesn't really require much skill.
PS, by the way, 100 rubles is not much.
It's not that little; and if it's 100 rubles a day... that's a lot.
Tomorrow holds no promises
Except the ones we've made