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Let me try changing the subject. After talking with Asmo, I gained some new insights into their views on the game. I came to the conclusion that they clearly lack analysis of game situations (at least in specific cases). For example, he wants to implement a balance of magic schools in the game according to "his vision," without the possibility of choice. But that's not even the main point. He believes that the slow pace in the second level is clearly more balanced, without the possibility of restructuring the guild. Does anyone else think that this will create balance (and if so, explain why) in this particular version?