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#686
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vbn (blue, Fortress, Tazar, Tazar) def Entomb (red, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 2-1-6.

On the 1st turn, 1-6 in the castle.
On the 2nd turn - hydras + a hidden wight.

The roads are slow, and the resource spawn is terrible.
And they crammed Tazar with wisdom in the 3rd slot and ranged attack in the 5th, but no logistics or pathfinding, and the exit from the swamp leads to rocks and sand.
In general, after taking 2 utopias, there was nothing left to do but go to Gurnisson, although I would have liked to play a bit more.

Notably, in the 1st utopia, the maximum level hero received 3 artifacts from the Thunder of the Titans (instead of armor, there was another shield).

Thanks for the game!

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