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Built-in autosave feature (for the TE version).

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#49
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I was initially against disabling morality for neutral creatures, but after playing in the test environment, I started to think that it was actually a good move.
The advantage is obvious. For example, today I was playing as Fortress and attacked a stack of 20-49 gargoyles. There turned out to be more than 40 of them, and the first two stacks immediately lost their morality and wiped out 20 of my gremlins... What did I do to deserve that? So, in this case, I'm in favor.

BUT... Also, playing as Fortress in the test environment, I reached level 111 and easily captured a major dwarven town, chasing the poor dwarves around the map for 40 rounds!!! This is definitely more like nonsense...

Unfortunately, it seems that there is no golden mean to be found.