I wasn't talking about that level. Imagine some kind of starting setup... This is that very notorious level of effectiveness.
A typical simulation of professional sports, but at the same time, a huge loss in quality and diversity of enjoyment.
For example, I think it would be better to give players the opportunity to play all battles with neutrals as if it were one against one. At the same time, the indicator of the player's skill will give a greater effect than 50% of everything else in the game.
And I am categorically against disabling the morale of neutrals... I think this is a degradation!
I completely agree with the example given by Qwerty in the "controversial issues" topic.
Going to the Lizardmen horde or any other battle with neutrals on SoD and on TE are two different things.
And beating up minor neutrals is not such a great indicator of skill, but rather knowledge of micro-bugs and stupid AI.
At the same time, sometimes there is a lack of knowledge of the basics.
Unreal. Are you yourself ready to study this new version without groaning and complaining? Your colleagues in the craft? Ask people, listen to what they say.
I made it in a slightly different version, you can see the description here - http://www.forum.heroes.by/viewtopic.php?t=712&start=0