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By the way, yesterday I had a few ideas for TE-modding (influenced by the new Hive units).
So, let's leave the Cons without changes – the Castle will be slightly buffed.
Hives. The units inside will remain the same – dragonflies. The result: 4-6-8-10 (12) creatures of level 6 from any Castle (you won't know in advance). That is, it's not difficult to break them, but it's unclear what to do next. This will nerf the Swamp and generally make it more difficult to play on penalty maps, complicating the chains.
A new filling for the Hives was suggested for level 3. The idea is to make such a filling in the hidden units of level 7. It is also possible to experiment with levels 5-6. Because the most boring strategy is to take hidden units, and they are very powerful.
P.S.
Regarding Vitalik. Vic, you are wrong about his performance. Vitalik is the king of 4-minute games. Let him not be offended by me, but there are people who play better and more accurately in 6 minutes. + besides everything else, there are not many good games in SOD when playing as Flux, as the Castle is not often used. I judge this based on a certain number of saved games I've reviewed. And he practically doesn't play in 6 minutes.