Offered the opponent to choose a castle for himself and for me. We settled on this option.
I didn't have time to get upset about the opponent restarting the layout where Crag got Logistics as his first level-up, when in the next generation there was Crag again and again immediately Logistics. Moreover, at first I thought about leveling Kiril, while Crag ran to scout one of the paths, where he became papa in a pillar.
At the respawn: external dwelling of Gremlins and Mages, Griffin Conservatory, Naga Bank, Stadium, gold available => we play.
On week 1, I cleaned my native computer (Necropolis), built up at home to Nagas with Castle, Necro to Vampires with Castle, found another Griffin Conservatory (double). Everything along the roads, convenient :). Crag with Tactics and Scout.
122 I take the double Griffin Conservatory, break through a passage into the corner treasury.
123 Looked around, found nothing particularly interesting, just a bag +1000 gold and armor +1 all. Portaled home.
124 A Griffin Conservatory drops at the respawn (maximum), need to find the opponent... Kiril breaks through a teleport to one central town, runs a couple of screens - nothing interesting.
125 Papa breaks through a passage to another central town, sees 2 beehives, already better.
126 Laura, left to examine the corner treasury, finds 2 Dragon Utopias there. I decide that if I don't find the opponent, I'll run there. Papa takes both beehives and from scout sees a horse's face from the darkness. Which disappears into the darkness during the opponent's turn.
127 No point going back, the army is tough, Crag is even tougher - with Armorer, Explorer, and Advanced Water Magic, ready for battle. I run further along the path, break through 2 groups of Efreet, visit the library, and on the last tile I enter the broken teleport - on the other side are rocks, i.e., the opponent.
131 During the opponent's turn, cockroaches scurry about, setting up a chain. Judging by the lack of a rematch yet, I don't reach the castle in one turn. So, I need to break the chain. I bring up reinforcements, kill 2 cockroaches, run back to the teleport.
During the opponent's turn, a scout hero with reinforcements appears from the teleport, but upon discovering the absence of a receiving party, the opponent surrenders.
Thanks for the game!