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Tactical techniques for conducting battles in Heroes of Might and Magic II.

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#121
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The AI isn't so dumb that it always moves as the player wants. And in battles, it doesn't just let the player's mages with a magic power of 6 or higher cast Lightning Bolt on its titans in one turn.
I remember when Roland attacked a castle with 12 titans with a magic power of 5 and 5 armies, 2 of which were very fast, led by a warlock with high magic power (I don't remember the details). The only way to avoid losing anything was to split the titans into 4 groups, cast Armageddon!, and finish off the 4 surviving armies with the titans.