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A Warrior hero from the Dungeon faction? That's absurd...
A Warlock is not a mage (in this situation). This kind of build is generally not suitable for him (or maybe it is).
Let's start with the fact that a Warlock, properly built to level 20, can take down 8 level 7 creatures at a time.
“Guaranteed” is a good word, but what kind of build is “guaranteed” to work on any map against any enemy and under any circumstances? I'm very interested. You have to try very hard to make him take down 8 at a time, and even then, it's hard to survive long enough in a battle to get to your turn.
Secondly, the battle tactics depend directly on the Warlock's opponent.
What about the ideal build?
In some cases, Chaos magic will not be needed at all; Invincible Magic will be enough.
How is that?
If the opponent is, say, a Rune Priest, it will be much better not to give up Chaos magic spells.
That's exactly right, considering his dwarven luck, innate immunities, and runes.
Well...
Let's start with the fact that a Warlock, properly built...
It is practically impossible to consider all possible variations, and to adapt every event to the same scheme is more than foolish.
Tomorrow holds no promises Except the ones we've made