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#44
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A new idea has been bothering me for a long time, ever since Heroes of Might and Magic III, specifically the map and scenario "Fallen."
Sometimes, a road paved with good intentions leads straight to Hell.
The plot in brief: a young knight, Luther, returns to his hometown after the war, only to find that the entire population has perished from some kind of plague. They say that a dark mage caused it, so our hero goes to confront the mage and give him a beating. However, it turns out that the mage is just a pawn, and he suggests that our hero should ask the Prophet. The Prophet says that the only one who can cure the town is Azrael, an angel cast out from heaven. But here's the catch: he has been captured. And to free him, our hero must kill a powerful demon, the Keymaster, and obtain the key to the dungeon. Secondly, he must find a map showing the location of the dungeon, and the map is located in the Silent Grove abbey, and the monks won't just give up the map. But our hero frees the Angel, who turns out to be a Fallen angel.
Тому, кто сражается с монстрами, нужно сильно постараться, чтобы самому не превратиться в монстра.
Клан "Вершители Асхана" - "Masters of Ashan"