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#14
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AlexeyPank;24387
But the heroes were still created more for the soul. Just like the first Fallout. And the saddest thing is that the fate of both developers is tragic – they went bankrupt, and the brands they created are now being exploited by others. But nevertheless, in the hearts of fans, these are the games that were created for the soul (sorry for the tautology). Games created to make money emphasize the technical side, not the intellectual one. And soulful games are the opposite.
So, does that mean everyone who makes "soulful" games is doomed to a painful death?:( This fact, apparently, is what leads developers down their path. Why create a huge world, a well-thought-out story, and a role-playing system if you can quickly slap together low-quality junk that will pay for itself 100 times over...

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