1 road leads to the main castle, 2 more roads lead to off-road areas, and 1 road to the swamp is blocked by blue monks guarding the dungeon. In the first game, I ran around the main castle, upgraded shooting and logistics, and had cavalry in the citadel, but it was not very effective.
In the second game, I defeated the monks and took the swamp in one day. In the dungeon, there was an Inferno, and I used Kirr to clear the treasury there. In the treasury, there was a chest with 10,000 experience points for 82 ogres, but I got stuck on a large group of core cyclops. There were no artifacts, consorts, hives, or drowned.
I returned to the grassland, built a naga bank with 3 units.
In the third game, I maxed out the naga bank, then got a cloak against Zheddit's magic, and on day 135, I went to the main castle with bears. But my own magic is not very good - 3-3(0), I scouted the opponent's main castle a bit and went home to replenish mana.
On day 141, I approached the dungeon with elves, pegasi, captains, and cavalry, but I didn't have enough moves to take it.
On day 142, Zheddit attacks with all his might. The cloak saved me from the chain attack, I survived the lightning, and my army was reduced by half, but I won.
It took a couple more days to take the castles and eliminate the rest. I saw the first consort on the opponent's snowy secondary castle.
Thank you for the game.
Good luck!