We decided to play all-random. We started playing. I rolled Castle. At first, I was happy, but as it turned out, there was nothing to be happy about... The respawn is large, but it's useless. For the first time while playing on Jebus Cross, there wasn't a SINGLE CONSTRUCT at the respawn!!! How can you play like that, especially as Castle :confused: The exit from the town was very long, two days of travel via fast roads... The most frustrating thing happened on 117, when I built a chain to take the angels' external dwelling and sent my last hero toward it, only to find a dead end... For some reason, I was sure there was a passage there... As a result, by 121 I had only 2 angels, which immediately pushed breaking through the ГО until next week. Things weren't all smooth for KobRa either. After losing all but one angel to dendroids, he was left without troops, but Tazar got the explorer class and level 9. Money was decent, which allowed the blues to build as many as two Ramparts in the first week! And even stick a fort in the Castle! :eek:
The second week became a continuation of the first for me. I gathered three hives of 6+6+6 wyverns. I took two angels' external dwellings. There are two Dragon Utopias at the respawn; I prepared to hit 131 in hopes of getting something good. By the end of the second week, the opponent had Tazar at level 18 just from his own respawn, plus a Dragon Utopia with magic books. By the end of the week, Tazar crawled into the desert.
On the third, while Tazar was fattening up in the center, I took two Dragon Utopias (they gave almost the whole alliance, except for the teapot, wings, and wonder-hat), upgraded my archangels, and broke through all ГО. On 135, realizing that Tazar was raging in the center and seeing 47 defense and 15 archangels in the tavern, I decided not to run around the whole map, but to accelerate the obvious end! Thanks for the game, Artyom, it was nice meeting you. Good luck in the semifinals ;)