Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
General discussion about Heroes of Might and Magic II.
Thank you. I did find that link, but I didn't quite understand what an "archive" is. Never mind, I won't deal with it at work; I'll look into it later. As for tournaments, I'm not much of a strategist, and I don't have much time. I'm just disappointed when I compare your results to mine. Although, I don't consider the AI bug (when a large army gets stuck on some small unit) to be a legitimate way to win. Although, of course, I sometimes used it, especially when playing through Pandemonium. What else can you do? The Necromancer gathers a decent army, uses the bug to eliminate 5 units without any losses, and then moves through a teleport to my castle. And there's almost no chance of defending it – he already has a Lightning Elemental, while I only have a 3rd-tier army and an unfinished castle. If not this time, then next time. I had to block the teleport from the other side (a great feature) and capture his castle on the next turn, since there are no obstacles like dragons.