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I suggest:
- Display the current and maximum move points for heroes.
- Implement an "initiative" bar (similar to Heroes of Might and Magic V).
- Show the potential damage from spells and unit attacks (e.g., "deals X damage, will kill Y units").
- Display the skills that will be available in the next three level-ups.
- Display the exact amount of gold in chests, resources in piles, and monsters in stacks (at least as an optional feature).
- Fix the morale and luck stats, as well as abilities (also optional).
In short, create a tournament version.