Auto-translated
Why use it? In 2-3 turns, the enemy's army turns into a pile of corpses :) What's the point of hypnosis? It seems like a wasted turn if the initiative drops to 2 or less. Besides, it's more expensive than combat spells...
What about the case when the enemy has a stack 4-5 times larger than any of ours? For example, Haven has a lot of money and has trained thirty paladins, and at that time, we only have gremlins with artifacts, and there's no one to deal significant damage.