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IGZ is an alternative to Hamachi, Leaf, and similar programs.

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#62
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asm
I don't understand how simultaneous turns can turn Heroes into a different game? I repeat, I'm implementing simultaneous turns without changing the gameplay at all! That is, it is assumed that players take turns simultaneously up to turn 116, i.e., until they even have a chance to meet!
That makes sense, and if they meet, then there's a rest, i.e., the system would be suitable for scenarios that involve restarting after a meeting up to a certain day, and of course, without computer opponents.

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