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Flooders Tournament for HoMM III Online

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#70
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In principle, 5.3 could be removed, but it should be forbidden to pass by the shifted guard on the opponent's spawn point. Nah, forget it, let's just leave the whole point as is, otherwise it will be confusing later - is it the opponent's guard or not?
Diplomacy should definitely be banned, otherwise it will become a completely different game. How do you ban heroes with diplomacy? It's full random anyway.
I think we've already taken enough measures against chaos - we allowed DD 4 times a day, hit-and-run, necromancy, upgrading birds in the Conflux...