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OUTLAW (blue, Castle, Valeska, Ivor) def. SEM 56 (red, Stronghold, Gurnisson, Gurnisson), 2SM4d(3), 1-2-4
We all chose full restarts, and a couple of heroes reached level 5...
Here, Valeska got 3 stacks, there are no ranged units built in the Castle, but there are some nearby, and she took 5 units from her native scout. Good respawn point; by the middle of the week, 7 heroes were running around. Ivor is conditionally considered the "father," although everyone was leveling up. 2 paths: one to the Guild of Mages, the other to the teleport leading to a group of mages :mad:. I cleared the guards leading to the adjacent Inferno; as often happens, the second guard is a serious group of gargoyles (47 units), and the secondary Inferno has no guards, so the scout ran there. By the end of the week, I checked the Consulate (2-4), Ivor is at level 117 and spends the night in the Castle; stables and the Stronghold have been built. On day 121, I clear the teleport leading to the swamps, and the scout runs there too. To save money, Ivor runs to the Inferno himself; fortunately, the roads are fast + stables = a total of 1.5 days of travel. The scout goes to check the Consulate, and !!!! there are 2 heroes !!! On day 122, the scout takes the angels; on day 123, Ivor spends the night with a large army not far from the metro leading to the red player, and on day 124, after clearing the metro, I catch Gurnisson with 9 Storm Birds near the Castle, and then I still had enough moves to conquer Roman's capital and buy 3 bears :D. Victory.
Thank you for the game!!
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How Long Will They Mourn Me? Tupac Amaru Shakur
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