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If demons steal mana at the very beginning of the battle, how can Spiritual Bond be a late-game ability?
After all, the Necromancer hero needs to cast spells.
Demons have weak defense, which means Spiritual Bond can generate a significant amount of mana (and quite quickly).
Meanwhile, the Necromancer's troops fight as usual.
After all, the Necromancer hero needs to cast spells.
Demons have weak defense, which means Spiritual Bond can generate a significant amount of mana (and quite quickly).
Meanwhile, the Necromancer's troops fight as usual.