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Honestly, I always relied on Hydra + Hero. Dungeon is strong primarily due to its heroes - attack and magic. In the last mission, Archdevils were easily defeated with a single shock. Furies are used like Griffins - they are sent in, and while they are being dealt with...
I completely disagree! Dungeon is primarily about attack! Therefore, Furies + Riders + Black Dragons, and Assassins and Witches provide support. Hydras, paired with Minotaurs, guard the rear or also rush into the attack via teleportation (which is preferable). And all of this is enhanced by Dungeon's devastating curses (again, attack)!