1st — I'm on fast roads by day 112 with a Necro secondary and basic Tactics, then out of nowhere Shakti pops up, visits my (almost privatized:D) experience stone and misses the first scout hero by one hex; I hit the griffins for the arena — that's +2 to attack — and I attack myself with nearly 30 marksmen and a fairly fat stack of 5-2 against 3-2, but as expected he already has advanced Tactics:mad: plus 20+ lizardmen from Vistan, which easily crushed my defense; but day 113 I had:) .
2nd scenario — on slow roads and without even getting a boost by day 113, I'm level 5 with Logue, even though neither a 2nd-level upgraded building from the start nor a decent 2nd hero from the tavern (Stracker:( ), I run literally to the doorstep of his capital at the start of my turn and foolishly dive at 20 pit lords with a stack of 3 piles of 6-7 pokemons and 1 griffin — wipeout:rolleyes:, but if it were a slightly different setup, even just with a 2nd hero or if the swords had already been built — it would've been far more interesting: I'd sit in his dungeon with eyes from the external dwelling and citadel — and there were no restarts left, so I'd have won 90%... :smile08: It was all in vain, oh so in vain we play here with this restart;) !
From now on, I'll negotiate (if the rules aren't changed) — to play without a restart before meeting until day 116.
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: