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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
Imagine 5 consecutive encounters with monsters of levels 2+2+3+3+4 within a two-day period. Believe me, this is much more realistic (or something like that), and it happens more often than a weekly monster encounter. Besides, I don't understand why exactly 5 birds? After all, this is understood to be the weakest level 7 monster, isn't it? :rolleyes:
+100. Recently, in a game with Lebron and Smoke_mk, I experienced something similar. As for the weekly monster appearing and deciding the outcome of the game, I can't remember such an event happening throughout my entire online hero experience (which also includes over one hundred games).
It’s very unfortunate that mages aren’t dominant:vbn
Well, Valeska became the most popular hero, chosen in 20% of cases, which means she participated as a starting hero in 40%! of the games. Kyrie, Shakti, and Tazar were slightly behind her. However, Valeska didn't become the best hero. If you look at the graph, the heroes whose graphs are closest together will be considered "the best." Thus, Tazar has the highest win rate (63.33%). Galtran (63.16) and Gurnisson (62.07) are close behind. Then come Kyrie (60), Ivorn (56), Crag Hack (55), and Shakti (50). Valeska only managed to win 32% of the matches when she was selected.
Therefore, my suggestion to exclude point 5.2 from the rules and strengthen them remains valid.