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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
This issue is currently still under discussion.
As an alternative, in the event of a +5 level monster increase occurring 6-7 times (5?), players could be offered the following options:
1) Load an autosave until a neutral week occurs.
2) Without reloading, players simply agree not to purchase these "free" monsters.
The second option is suggested for two reasons:
1) In rare cases, loading an autosave hundreds of times does not help change the week (it always results in a +5 of the same monster).
2) Not all players enjoy additional reloads; some simply cannot tolerate them.
And another point. Should the +5 increase be prohibited only in players' starting castles, or in all castles in the game?
Regarding the plague week, it's a rare and original feature. Perhaps it shouldn't be reduced.
Also on the agenda is the question of what to do with the doubling of monsters at the beginning of the week. Should it be prohibited? And if so, which levels should be prohibited?
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...