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Appearance/discussion of Academy units.

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#571
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Djinn are not useless because, if built with the additional structure, they fully pay for themselves without burdening the Castle in terms of money. It's like a freebie at the expensive Academy.
Rakshasas can increase their initiative, so they're not that slow.
Golems are a nightmare for opponents on small maps, especially with a hero specializing in Golems, as they often receive logistics bonuses (we're interested in the March of the Machines). Plus, a small number of artillery and Golems with an initiative of 11-15 can break through the entire map (8)).
Gargoyles are great even without an upgrade; they have a high flying range and initiative, plus 20 HP and high armor. And most importantly, they are cheap and reproduce in large numbers, which is again relevant given the high cost of the Castle.
Colossus can still be useful in some situations, but Titans don't pay for themselves at all. Five to seven Titans cost around 65,000 gold, which is a lot even without considering resources, and the gem cost is even higher. In short, forget about them; it's better to spend gems on artifacts.
Mages are only useful to me if they are upgraded; otherwise, four of them are only needed as a lightning rod for the first spells (of course, not for a living person, otherwise only upgrade them).
Goblins are a must-have; against a player, gather all your damage dealers together, otherwise, they will repair the Golems, and that's a disaster.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.