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When you venture into a dungeon, you should be prepared to take the maximum possible amount of resources, otherwise, there's no point in going! And dungeons should be taken for any castle (unless the dungeons are on Necropolis territory, of course). Problems with taking a dungeon on day 111 might arise for Conflux and Swamp, and even then, only if the distribution is really bad.
And if the distribution gives you a total of 32 creatures for a Castle, plus about 20 Marks and about 15 Gnolls from the second hero, and the castle has a defense of approximately 40 white Gnolls on grass, do you think it's acceptable not to take the dungeon after that? In fact, I doubt that the army described above can take a dungeon with a maximum amount of resources by an un-upgraded hero.