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Archers – they shoot twice, but they’re not that great in other aspects.
Fanatics – they’re archers, nothing more to say. They’re not very impressive, though... Even though they don’t have a penalty in melee combat, they’re still not good. They don’t have much health.
Elves – they’re better. They shoot twice, and their stats are pretty good for their level, except for their 15 health.
Goblins – they shoot only symbolically. They’re unlikely to cause any serious damage... Unless they’re in large numbers. That’s why they’re level 1.
Mages – they’re not bad, plus they can ignore walls when attacking.
Titan – he shoots well and can also beat up enemies in melee combat... In short, he’s a Titan.
Magogs – I don’t even know who could be worse. In terms of stats, he’s better than almost any archer, but his fireball ruins everything.
Lich – 40 health, deadly cloud. He’s very good as an archer. The only downside is that if you’re playing as Necromancers, you often end up with few Liches...
Eye (also known as Beholder) – 22 health. Good for a level 3 archer. He’s average in everything else.
Medusa – this lady has quite deadly arrows, and she can also turn someone to stone in melee combat, but she has very few ammunition... Especially the unupgraded one, only 4.
Orc – well, he’s just a guy who throws axes... Something like a Beholder.
Cyclops – he hits well and can also destroy walls.
Lizard – he’s a very weak creature, on par with the Magog. If the Magog’s weakness is the fireball, then the Lizard’s weakness is his very existence.
Storm Elemental – high speed, overpowered health for a level 2 archer, 25. Plus, he’s immune to blindness, forgetfulness, etc.
Ice Elemental – overall, he’s not much stronger than his previous counterpart...