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NO RULES!!!

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#23
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Guys, isn't this noob-like?
It's okay! After all, it's not a fight against computers, is it? Neutrals aren't that strong anyway. This is a very dynamic map where you clash with your opponent on the first week. I just played against Evil Romantic, and it was one of the most engaging and interesting games I've had in a long time! Respect!

invisible (orange, Castle, Edric, Aislin@Theodorus) def Evil_Romantic (blue, Rampart, Elshar, Elshar) 132
I secured a dungeon for myself, one with free Troglodytes, giving me a strong starting position. But I didn't like that the GM didn't give me ranged units, and the guards were ranged. I got a Castle, and it came with Edric, who has 2 Griffins. Art +1/1 attack/defense. Aislin arrived, and I decided to level her up. On day 111, I had 7 heroes and Aislin was ready to fight Mummies, which are guarded by free Troglodytes. I took a Shield +3 from the Gloom Lords. On day 112, I found a Fly camp and got a Ranger + Air. On day 113, I took a camp with Dogs and got a Sword +2/2 (I didn't find any magic artifacts throughout the game :(), and on level-up, I got Diplomacy :smile04:. On day 114, I broke into the entrance to the central artifact and sent Loins on a scouting mission, while Aislin ran around, dealing with the guards (I could have sneaked in, but what if they joined me?:)). On day 115, Loins spots an artifact - a black orb, total disaster! My main hero deploys Ogres and heads towards the exit from the underground to the blue player's base. On day 116, he enters the blue player's territory, but there's no one there yet. I move towards the vantage point. On day 117, I'm just short of the vantage point, but I see the blue flag. One weakling with troops, the other Theodorus with Skeletons and Flies, all the weaklings have ranged units from the start. The neighboring castle in the blue player's territory hasn't been taken yet. On the first day, I placed Monks and Griffins in the fort (I didn't make it to the outer market because it was behind Orcs, and then I didn't have enough heroes for a chain, but I wanted Angels). The opponent built a castle, which isn't great for me. The blue flags rushed past, Theodorus takes the castle and kills the enemy weakling. Aislin spots the vantage point: there are no blue players anywhere, the artifact is a Mage's Well (total disaster). I position myself near the Fly camp, having first moved the Monks and upgraded the troops in the fort on the hill. I recruited 30 Gnoll Marauders. On day 122, I take the Fly camp, upgrade them, break into the swamp, and check the Warrior's Tomb: I got another Shield +3 :(. On day 123, Elshar arrives with a large army (30 Grand Griffins, a dozen and a half Pegasi, 70 Centaurs, and about 30 Goblins, all upgraded). On day 124, I fight the Griffins and take the Well. This is where I made my first mistake, which almost became fatal. I split my forces into two groups, and not far away, there was a weakling with an army. Elshar is close, but I thought he wouldn't make it across the swamp. First, he attacked my main hero, splitting the Pegasi, which have 1 turn, and couldn't kill the 2 Griffins with them (1 was destroyed by a bolt). Phew, I got away with it, I bribe him, destroying 7 Grand Griffins with a Meteor. Then my heart almost stopped when Elshar moved right next to my weakling with the army, but he didn't have enough movement points. :p On day 125, I buy Aislin and run towards the enemy castle, the weakling couldn't get around Elshar and started running to the other end of the swamp, supposedly making an offer to the opponent: either run back to the castle while Aislin doesn't take it, or kill the weakling with the army. The opponent chose the first option and rushed back, because there was no chain. On day 126, I build a chain, Aislin recruits 30 Skeletons and positions herself near the blue castle. On day 127, I move a few Gnolls, Griffins + 40 Skeletons and 1 Griffin and attack the castle, which has Gremlins, 2 Griffins, and several Pikemen. I barely killed them, because my magic power was 3 and stubbornly didn't increase on level-ups. This is where I made my second fatal mistake, placing my main hero in the castle, who has only a few Skeletons and Goblins with 6 Orcs from the second hero. Elshar was already nearby, but I didn't think he would make it with the Goblins (and he had a Log and Boots). First, a weakling with Orcs attacks me in the castle, but he doesn't kill anyone. Then!!!:eek: Elshar attacks. I already thought it was over, but I decided to play it out. I only killed half of the Pegasi and half of the Grand Griffins:mad:... and gave away all the artifacts :o. BUT! The blue player's leader didn't have enough space to enter the castle, and he didn't transfer the troops to the castle. I make a superhuman effort to move as many troops as I can from the castle, exchanging all the resources for nothing, by buying and dismissing 2 heroes, I bring my troops from the first week from the swamp, transfer everything to Theodorus, who attacks the castle again, which has 9 Elves and 3 simple Knights. I lost all the Archers and Troglodytes. I sit in defense with Theodorus, with 40 mana and a Bolt +1. On day 132, Elshar attacks his castle again, he has a lot of mana, Bolt 90, but he has little meat, and the towers shoot faster than the enemy's bolt, and there's nowhere to retreat, because there are no castles. Thank you for the dynamic game!
Я ламер и играть не умею, нах!:smile33: