Mizrael(Stronghold, Gurnisson, Gurnisson) def Oelm(red, Inferno, Pyre, Orrin) 2sm4d(3) 125
I confirm. The respawn was decent, but difficult to clear. The lanes were okay, but there were a lot of shooter guards for the resources. The map bug really screwed me over. I ran as a weakling to the respawn border, see my native soil there, attack with the remnants of my army (the starting army was weak), there are 50 wolves, I move out with my shooters and 2 demons. I pass through, but further on the path is blocked by Eyes and Monks, which control the path to the blue respawn. I turn around. Result of week 1-6 without the 5 in the fort. + I painted 2 external dwellings of gogs.
Naturally, I wait for my opponent at the start of week 2, take the Hive for 8 Wyverns, into Orrin's folder, since he got Tactics, I already saw an angel from my opponent. I took +10 to shooting. On thieves, I unjustifiably lost my ballista, which possibly decided the outcome of the battle.
The fight was interesting, but with Mizrael's advantage, I made a rough mistake for the second time in a row by placing my shooters after the Wyverns; that way, I would have had a trump card strike with Magogs against the ballista, ogres, and goblins. Neither side had any magic, but it wouldn't have helped me anyway — the Tower had bad spells.
Thanks.