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No, I'm not criticizing Nival and I'm not arguing that the game isn't great (although for me, it's just good – and you can't argue about tastes). I'm just saying that they learned from the mistakes of their predecessors! Isn't that true?! If they hadn't done that and simply followed Ubisoft's lead (for example, by removing turn-based combat), it would have been a revolution, like in the fourth game, which led to its failure (but that wouldn't have happened if they had just released WOG with new graphics, and maybe we would still be playing it with pleasure today, and they might not have even thought about making a fifth game so soon if the fourth one was still good).
в жизни всегда бывает хуже чем есть поэтому надо довольствоваться тем что имеешь