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What's the point? Of course, you can bring up various situations and examples; everyone has been doing that for the past few years... because the environment forces them to. Series... fans... but what are they? And, first and foremost, who are they? Even Blizzard (I'm too lazy to switch to English :)) values those who appreciate its product. But what about Heroes? The only thing the creators of this game TRY to consider are the nuances that might deter the majority of gamers. Take WoG, for example; it was created by fans (I won't go into its drawbacks and possible advantages for some; that's not the point). And how did the creators of the "series" react to this? King's Bounty is a turn-based game. Do they want to see six heroes in it? I think that it's not just about graphics and simplicity. People constantly need something new, but something that doesn't deviate too much from what they're used to; something they can't do without. This contradiction of the majority of players' opinions has existed and will continue to exist. And, frankly, people will keep talking about it for centuries.
P.S. By the way, I definitely didn't mean to offend this game :) - King's Bounty
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."