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#94
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LeBron
The first pancake always comes out lumpy.
Mizrael
The second one is the same...
It seems the pan wasn't heated properly... Never mind, everything is fine, we're rooting for you and are confident in your victory... My firebirds gave the Necromancers a hard time, thoroughly defeated them, roasted them on both sides, and ate them... Congratulations to everyone on Maslenitsa! Since there was a rumor that players in the LT League don't pick Necropolis on this map, I decided to play as the red Galtran. I conceded the blue color and the right to choose the castle to my opponent. And then, suddenly, XSI takes Necropolis!!! and my favorite hero!!!! I was shocked and in PANIC!!!!! After a long (20 seconds) deliberation, I still decided not to give up "right away" :D and took Moner. Pit for LM (red, Conflux, Moner, Moner) def XSI (blue, Necropolis, Galtran, Galtran), 131, Panic, TE, LT League rules. I haven't been able to prepare so well for a game in a long time... I even didn't forget to buy Moner's book on the first day, which surprised me on turn 113 :D There were no restarts. 111 - I have a decent amount of money, 5 heroes. I take a water altar for 22 gold, with archers, losing 3 sprites. I defend the Wonder armor against a horde of zombies. I see a glimpse of the prison behind the goblins. 112 - There was Tunar in the prison. I get 5 air elementals and about 20 sprites. Moner defends a couple of chests on the road and stands at the secondary castle - stone golems. 113 - I take a village, next to it is a crypt with 5 vampires. 114 - I visit the observation tower. I see my own village with altars of mind and air, but attacking 50 horned demons in the first week became a bit scary. Moreover, there were problems with gold, mercury, and ore; I needed to move the army to the capital to clear the surrounding area. 115-116 - Resources and money are gathered near the capital, a fountain of sprites is built, Moner stands idle. 117 - Firebirds in the stronghold, the army goes to Moner, he visits +1 attack and stands on a firebird in a cage from the stable. 121 - I buy birds, mind elementals, and several air elementals, transfer them to Moner, he breaks through a horde of iron golems to the snow, then a horde of zombies and a +3 shield, then 40 basilisks on the lava. Moner is already 9-6-4-2 with expert armor, attack, and logistics. 122 - +2 attack in the arena, I get tactics, I speed up on a firebird to break into the Necropolis village and go to my own secondary castle. 123 - On the way back, the army takes a dwarf mine with 10, Moner breaks through demons, takes an artifact +4 attack, then in the battle for the arena, he loses a firebird due to incorrect combat management... 124 - +2 attack, my own secondary castle, altar of mind, Moner is already 18-8, he got air magic. 125 - Moner stands, speeding up at the last passage on the road from the Necropolis secondary castle, the army goes to the city to upgrade the mind and water elementals. 126 - Moner with 44 air elementals, 37 ice, 7 magic, 2 birds, and a hundred and a half sprites, in 2 zones, runs into the enemy territory and takes the Necropolis village. Along the way, I found Pandora with the first level, where I learned acceleration, just in time for the advanced air magic. As it turned out later, Galtran, who was nearby, retreated to his own territory, but his army - 15 vampire lords - didn't go far. 127 - Moner gets the vampires, after an attack with 2 birds and 44 accelerated air elementals, there are 2 vampires left. 131 - I reach the capital, there are 5-9 gold knights, 5-9 zombies, ghosts, and liches, and 10-19 gold skeletons. I could already attack and win, but the opponent didn't have money to buy reinforcements, so I decided to bring up my reinforcements in the next turn - 3 firebirds, 13 ice elementals, 3 magic elementals (there wasn't enough money for more). The Necromancers have no chance, the message about the surrender comes. Apparently, the opponent couldn't show his best game in the first match. We both played after work, tired, until late at night... And I was lucky with the map... Thank you, XSI, for the game, greetings to my sister. P.S. Special thanks to our playing coach, Wicc, for testing and discussing the Panic map, valuable advice, and comments. I like the map: it's small, the pace is high; the minimum number of conservatories and hives, the absence of utopias and relic artifacts minimizes the imbalances in the distribution.
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