FireToSky (blue, Necro, Galtran, Galtran) def numOne (red, Stronghold, Gurney, Gurney), 2sm4d(3), 136
111 - about 100 skeletons, I take the boots of speed from a group of basilisks
112 - I break through a mini-GO group of crusaders, learn Ballistics from a witch (in this game it's a plus). I see the staff +2 HP guarded by a horde of crusaders (we'll keep that in mind). I see a GO of cyclops horde at the cave exit...
113 - I take Inferno as a secondary town, nearby a dwelling generates imps (potential skeletons!!!)
Until the end of the week I run around, bustle about, low on gold, barely manage to place horses in the citadel
121 - I bring 60 imps, turn them into skeletons, break through a horde of wolf riders, emerge into the light, find myself on snow, pick up the dwarf stuff by 10
124 - I capture Tower as a secondary town
127 - I break through a horde of swordsmen, receive the long-awaited tube +2 HP!
133 - I take Necro as a secondary town, upgrade the skeletons, bring in gremlins...imps, end up with about 500 skeletons
134 - I come out into the Stronghold desert
135 - I take the observatory, see Gurney, he's hiding in the capital
136 - I attack the capital
Galtran: 4-8-8-10 with 13 liches, 8 horses, 14 vampires, 487 upgraded skeletons + a few more basic skeletons vs Gurney: 17-2-4-4 with 16 thunderbirds, 3 bears, 27 orcs, 4 wyverns, and the rest
500 skeletons is a terrifying force... GG!
Thanks for the game!
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