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#8
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oxygen_hl (Necropolis, purple) def. Lu41k (Preserve, green) — Will and Mind 211, (Expert, 6 min)

Devils on the fourth level, Grand Master running is also about the same. I seem to be lucky playing Necromancer against Nature on this map. It's getting a bit too specialized:smile10:

In general, I decided to level up the Order skill, while dreading Mind Shield. A freed lord goes to the sea, transformed into a guildmaster for 6000 gold. The guys clear the respawn point, take the dwellings and mines. Freed ghouls from the dungeon bring a guard robe, after which they all die together in a battle for the gold mine against ifrits and minotaurs (2-4).

On 2-7, I take the gold in the center and, forgetting to visit the enemy's tree :smile39:, I go to the dungeon.
On 3-2, I defeat Spartacus, losing one devil. There is no Vampire Touch, and I'm afraid to go into the utopia. I go through the trees and towards the exit (I walked around for too long). On 4-7, I break through to the opponent's respawn point and head straight to the castle. They meet me, and we fight.

My guys:
Assassin 13 (Grand Master of Death, Armageddon, Masscancel)
Battlemage 12 (Grand Master of Order)
Battlemage 14 (Grand Master of Order)
General 15 (all branches of tactics, except leadership, leadership - advance)
Ninja 14 (Grand Master of Death, Armageddon, Masscancel)
11 devils
15 venoms under a sniper crossbow

Guys from the local area:
Paladin 14 (combat branch, archery master)
Bard 14 (Master of Nature, missing one level to Grand Master with a book)
Crusader 14 (master of tactics, Grand Master of Offense, master of defense, expert of life)
Beastmaster 7 (Expert of Nature with antimagic)
13 griffins
8 phoenixes
35 tigers

We clashed, and then they were defeated.
Thank you for the game.

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