Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Here's what I found in the documentation regarding damage calculation:
The amount of damage is modified based on the difference between the attacker's Attack stat and the defender's Defense stat.
If the attacker's Attack stat is higher, the damage dealt increases by 5% for each point of difference, but not more than 400%.
If the defender's Defense stat is higher, the damage dealt decreases by 2.5% of the nominal damage for each unit of difference, but not more than 70%.
Then, the damage may be further reduced if the defending unit has the Shield or Air Shield spell applied (this spell does not work when reflecting attacks from city towers – instead of reducing damage, it doubles it. Most likely, this is a programming error) or if the hero leading the unit has the "Weaponsmith" skill.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.