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#93
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LordViRuS
Chaos is actually better than light for Necromancers, as it provides a lot of spells.
And if you focus 100% on being a warrior, light won't help you much. I've tested it; if you develop warfare, you don't get many spells, and the spells last for only 2-3 turns and don't help much. But, for example, darkness can be very useful in 3 turns, even with low spell power, and summoning is simply a great thing. You can place hordes of neutral creatures with minimal spell power, and the troops will be effective. So, light is a magic that I would personally develop last.
Necromancers have decent spell power, but the amount of mana is not very high, and you won't have enough for many chaos spells, while light, even if it lasts for 3 turns, is still effective. In three turns, blessed troops can deal significant damage to the enemy.
However, I agree that the effect of light magic on Necromancers is illogical.

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