numOne (red, Dungeon, Shakti, Shakti) def Vigo (blue, Necropolis, Galthran, Galthran), 2SM4d(3), 144
We spent all our restarts and it dealt us a block with a horde of pit fiends (guarding a Pandora's Box) on the only road.
I ran through the tiny respawn. Found, thank God, a minimal Griffin Conservatory, took it. I managed to break out into the open only on 122, but after a chest (10000 exp.) I already had Expert Logistics, Offense, Tactics, and Advanced Air Magic. And right there, a stable stands. In general, the layout was just right.
I took Vigo's secondary Dungeon town, then the library and another secondary Tower town. A treasure zone was right under my nose, but I decided not to drag it out and on week 4, having bought everything I could (+ the Pandora's Box gave 25 Evil Eyes), I go in for the kill.
Stat-wise we were roughly equal, but 81 Evil Eyes, 26 greater medusas, an angel, and the chaff turned out to be stronger than Gosha's skeletons sitting behind the castle walls.
Thanks for the game!
Yeah! As soon as I saw that many Evil Eyes - my mouse wouldn't move anymore :)
Thanks for the game. You came just in time ;)
Added after 2 minutes
Злой_романтик (Blue, Dungeon, Shakti, Shakti) def Vigo (Red, Inferno, Pyre, Pyre) 112 2sm4d(3)
We rerolled... I got a decent respawn, had already cleared the path to a secondary town, dug up an external dwelling of manticores, but then news of a disconnect came. Apparently, it wasn't for nothing that I took restarts intuitively, even when there was no particular need. I managed to lure Vigo into a bad layout after all)) Lucky, in a word....
That's right. A strategic victory for Romchik, the sneaky bastard cut off all my good options :)
Thanks for the game
