Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The gameplay balance is almost non-existent in version 4. Some units and heroes become so overpowered that they are essentially bugs. For example, a druid from the Castle faction can single-handedly destroy a castle, like the Quicksand Fortress. The financial aspect is also flawed: the Haven faction is incredibly wealthy, while the Dungeon faction is expensive and unprofitable.
But overall, if it were further developed, it could have turned out great!