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Some might suggest introducing the opposite rule – a ban on autosaves after a loss! And they would be right in their own way: firstly, how can we talk about improving the level of play if a player is constantly thinking – “I’ll attack and see what happens, if I lose, the autosave will give me another chance” (the rules state this, after all!!!); and secondly, as a rule, losses occur when attempting to capture certain objects – failing to capture them on the same day is equivalent to a loss, so in about 3 out of 4 cases, these autosaves are irrelevant to me; and I’m already considering completely stopping offering them to opponents (although I’ve only offered them once or twice in my limited online experience) – and once, because of such generosity, I lost in a way that completely ruined my mood and made me not want to play for a long time:smile35:)...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: