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#594
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Wlk777
Wlk777 (Red, Swamp, Tazar, Tazar) def SpiriTT (Blue, Castle, Turis, CragHack), 2sm4d(3), 1.3.6.
Well... it takes some skill to manage that...
Such situations need to be brought to a successful conclusion, which I used to do... but it didn't work out this time.
In the first round, there were knights in the Castle, plus a hidden unit of them, plus a hidden unit of knights, and the Griffons and Angels were revealed. The Griffons and Angels are no longer relevant.
In the second round, there was no money. I barely bought some knights. I successfully lost 3 of them, but I got a hidden unit of Angels. In the third round, I went to borrow money from the Nagas, but Tazar appeared, and he had a secondary Inferno unit. From the overview, I saw the Amulets, and I saw them being stolen.
I thought, all or nothing. But in the book, there are 16-speed knights. And Tazar seems to only have Vivs, so I thought that with experience and tactics, I could defeat them with 16 knights, and the Angels wouldn't help. That was my mistake.
I'm playing from home now, not from the dorm as usual, and here it's version 3.2, not 4.0.
I thought there would be a maximum of 4 Angels, but there were 6. I was expecting only 2.
In general, it takes some skill to lose like that. The Angels are decisive!
Thanks for the game.

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