Well, what can I say—I got lucky with the layout. Native secondary skills (though respawns were poorest and construction went poorly), (the opponent also had some things—external dwellings with horses and bows and a very rich respawn), 3 cons conveniently located by quantity 1+2+4), a bunch of hives, Dragon Utopia with the air book and red orb... On 146 I captured the opponent's capital (having 42 gr. viva, 9 angels and various same-old stuff), sat there for 2 days, on the 3rd day news of surrender arrived. The autopsy showed that the position was indeed losing. Thanks for the game.
P.S. wisdom is not necessarily given at level 6. I can prove it with a save (intelligence and tent were offered).