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Alternative Rules (Draft)

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#25
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bRitvo4kA
Generally approved :smile20: except for points 5.2, 5.3, 5.9, 5.10, 5.16.
5.15 requires refinement, I didn't get 5.18

5.2 - as an option, we could allow them to hit the opponent with their specialized magic starting from 131 or 141 without upgrades; otherwise, just allowing it has already been proposed and they don't agree:( ...

5.3 - everything is too convoluted there for now, I will simplify it to the limit, and I probably overdid it with dismissing half of the skeletons:rolleyes: ...

5.9 - what, will it be that hard to build 1-2 more levels of magic? I don't believe it! But this could still cause certain difficulties (when draining all resources to zero) - against heroes focusing on Sphere of Banning magic, it is a definite stomp, as there is no counter for it; this restriction is still very liberal in my opinion - you could say it doesn't even exist!

5.10 - Wings, regardless of how hard they are to get, are encountered often, especially in the "mandatory program" - Dragon Utopia (as well as boots of levitation); I believe that expert flight without mana cost is something that practically nothing can be opposed to in terms of control, whether you have DD (once a day :D) or flight for 20 mana, which isn't always plentiful, and various Kiryas with wings are just a complete cheat, IMHO; I think it's impossible without some kind of restrictions on them.

Regarding 5.16, to my surprise, the fierce defenders of bugged passages and shifted guards are silent for now :) ; I am sure that chasing a horde of pixies or fifty dwarves a kilometer away from the road is complete nonsense and, perhaps, because of this, taking a secondary town not at 117, but at 121 - there's a difference, right? ;)

5.15 - I still need to think about the Teapot, but making life slightly harder for its carriers probably wouldn't hurt - I went too far with upgrading all buildings here (heaven knows: maybe limit it to some Capitol...).

And regarding 5.18, everything seems perfectly clear to me: you take Kirya, and if she is given level 20 and control somewhere on the 3rd week, for example - is there any point in playing against her further? Logisticians also need to be brought down to earth a bit.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51: