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Project "Money comes and goes, but Heroes are eternal!"

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#87
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First, I want to talk about Tournaments. I'm not against the main tournaments happening every 2-3 months (preferably every 3), and a Super Tournament, but I would like it so that any forum member could organize tournaments. Second, regarding special artifacts... Well, I don’t really want them, but okay, let them be in 3 of the tournaments, but not in the final one. That will work. Regarding lands. It was supposed to be that each player has ONE land plot; its income, as well as its defense, depend on the level of the City (Cities), which in turn depends on the Title (although the Title only allows you to have a certain level, but you still need to build it – for Ashans, of course :) ). Regarding capturing lands, it was assumed that lands WOULD NOT be captured. After the war, the winner simply receives part of the loser's Ashans. Regarding offline wars. IronAxe, please explain to me in detail the mechanism of an offline battle between landowners, taking into account city levels, hired armies, and players' mercenaries??? Regarding Peasants, let every Новичок be a peasant and have a land plot with a Level 1 City. About numbers. If Ashans are calculated this way /topic/at/21503/, then I propose such a system for money: The land produces 100 * SUM OF CITY LEVELS / month of Ashans. City Level Upgrade: 250 Ashans. If there are artifacts after all, then IronAxe’s system is acceptable (offensive, defensive, and espionage, although I would remove the last one...), if the active majority agrees with the proposed economic system, I suggest you, IronAxe, review the prices of artifacts; perhaps they need to be adjusted slightly. I roughly based them on your price ranges, but maybe adjustments are needed?
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Shadow Master - Clan Leader

Стань лучше и сам пойми, кто ты, прежде чем встретишь нового человека и будешь надеятся, что он тебя поймет. (с)

Элистион - 3-е место в Расовом Вопросе!