Javdet (Red, Dungeon, Shakti, Shakti) def Hermit (blue, Tower, Solmir, Solmir), 2sm4d(3), 137
Given with 1 slot, but on the other hand 2 native heroes and a respawn above. I only managed to get land on the 3rd try. At 135 I break GO 108 pit lords, another turn later under the castle. It's a pity that I encountered no resistance.
Thanks for the game.
I confirm. I regret that I couldn't provide the opponent with an opportunity to fight properly, but I really was, to put it mildly, not ready on the third week. Okay, now I'll make some excuses...
The respawn is large, but there were few money buildings: one imp dwelling, one medusa dwelling, one dwarf dwelling and one crypt, and a Dragon Utopia, of course. Everything is very scattered in the depths of the respawn; 86 gremlins at the start, but there is their external dwelling and gargoyles are built up; on the second week I looked for resources to build mages and so on. The result of the week was 1-6 in the Stronghold, moreover Solmir had to look for necessary resources rather than money first and foremost; a pavilion and an altar of wishes were spotted behind a horde of ogres and a horde of earth elementals, and that's in different corners of the respawn—walking and walking through the snow... On the second week I try to break into the underground toward the secondary dwelling; from the fire pillar I saw a Dungeon nearby, but many manticores blocked the way for an artifact; there is no money at all, back to another road, but here I finally hired Nelka, gave her the gremlins and Nelka went to another secondary dwelling, which turned out to be native. And Solmir restored mana—it's unclear on what funds he hired 16 mages with seven gargoyles to boot—and plodded along to capture the pavilion; Nelka had a hard time breaking through to the same secondary dwelling with gremlins, and for Solmir it was just awful, especially the battle with the horde of ogres with an upgraded stack was a nightmare... I thought that was it (especially when the ogres got morale), but somehow I managed to get by with five gargoyles, two mages, and I also didn't spend mana on a second lightning bolt, and 10 points were left for the pavilion! And all this without slowness! Then on the last move point, capturing the pavilion with 14 mages and one gargoyle... There was no money at all, but Nelka broke through to the secondary dwelling and captured it; then Nelka together with Doremif collected and fought off a few piles of gold, found a chest and by the way they found another altar of wishes, also very far away; I exchanged some resources for money and in the capital at 127 there was 1-6 already in the Castle, plus I took two nagas from the pavilion. On the third week with four nagas already at the imp dwelling, I lose one naga to a horde of dwarves because of morale!!! medusa dwelling in the secondary by the middle of the week 1-3 in the Stronghold, municipality in the capital; I'm racking my brain over how to capture both altars on the third week, but then comes the Miner with a hat +6 to everything, a cyclops tunic, cloak, shield and sword... He takes my consu, well and I have no money to hire anyone, indeed there was almost no battle. :( :( :( :( :( :( :( :( :( :( :( :( :(
Thanks for the game.