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#6
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oxygen_hl (Necropolis, green) def. Dr. Motor (Preserve, purple) — Will and Mind 213, (Expert, 6 min)

Devils on day 4. GM runners also on day 4. Sent a fool with a grand swimming skill to the sea. And then he started wandering back and forth around the preserve. He couldn't figure out what to do. As a result, he only got the gloves on turn 131, and the mine in the center was taken a little later. There's not much to say about the game itself: I went to the opponent's preserve, searched through the bushes, and killed him.

My awesome heroes:
General 17 (approximately): full tactics skill tree, combat skill 4002 (approximately)
Ninja 18 (approximately): GM of Death, GM of Running, combat skill with resistance, high speed, mass cancel, hand, VT.
Assassin 14 (approximately): GM of Death, combat skill with resistance, mass cancel, hand, VT
Ranger 16 (approximately): full combat skill tree, GM of Swimming, attack 100, Sword of Swiftness.
Battlemage 15 (approximately): GM of Order, combat skill with resistance, mass slow, mirror of pain, phantom.
15 devils
18 venoms

Enemy army:
4 phoenixes
2 manticores
Master of Nature
Master of Life
GM runner (ranger, approximately)
General (archer, approximately)

Unfortunately, I don't remember the enemy army very well. There's no point in describing the battle.

Thank you for the game.

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